Sims 4 What Determines Household Free Slots
Adding a Roommate to Your Sim’s Household
- Sims 4 What Determines Household Free Slots Machines
- Sims 4 Other Households
- Sims 4 More People In Household
- Sims 4 What Determines Household Free Slots Free Play
- Sims 4 Larger Household
The Fyres family is a pre-made family residing in Windenburg, the world introduced in The Sims 4: Get Together. It consists of Moira and Dominic Fyres, and their two daughters Siobhan and Morgan. They live in the Dresden House lot and start off with 20,000 Simoleons. According to the family bio, Dominic's and Moira's relationship is blooming, but their daughters are having a sibling rivalry. In the original Sims each household was it's own saved game and you could play multiple households in the neighborhood without your other households changing. In the Sims 4 it seems that all households in a neighborhood are running in the background all the time.
Tips and info on getting & keeping roommates in Sims 4
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Add a Roommate to Any Residence in Your Game!
Roommate ads, behaviors, hidden traits, bugs, information, & tips
♦ Sims 4 Discover University Expansion Pack is needed to add a roommate.
♦ This information focuses on roommates in your residence, not in dorms.
♦ If you move into a dorm the game will generate roommates for you.
Benefits of Having a Roommate in Your Residence
Rent:
Roommates pay rent. From what I can tell if your home is nice and if you make improvements/upgrades the rent will raise.
Companionship:
A good roommate can be good company… or the opposite, or somewhere in-between. Rather like in RL…
Pushback:
A roommate will change things up a bit. Add some personality to the game. You do not control them, and they can be a bit quirky, which can be entertaining and add challenge.
Pitching In:
If things go well with your roommate, you may find they pitch in more than just rent. I’ve had roommates who spontaneously repaired broken items, tended toddlers, socialized with pets and family members, cooked and baked, cleaned, and did many helpful things around the house.
For The Sims 3 on the PC, a GameFAQs message board topic titled 'Household limit (and awesome mod)'. Product: The Sims 4 Platform:PC Which language are you playing the game in? English How often does the bug occur? Every time (100%) What expansions, game packs, and stuff packs do you have installed? City Living, Get To Work, And the Holiday one. Steps: How can we find the bug ourselves? I wish dogs and cats didnt take up a playable spot of my household that could actually be used to control a sim. Why couldnt they layer the slots like they did in sims 3. Like instead of having a dog take up a spot for a sim that I can command where to go. Idk its just a bit irritating knowing that my household is too big and my pets are taking unnecessary space. I love you pets but please. TwistedMexican has just released the “Increase your Household Size” mod. This mod will allow you to increase the size of your household and surpass the 8 Sim maximum in place by the game.
Preparing for a Roommate
Have Enough Beds:
You will need to add a bed for each roommate. You will also need to add enough beds to account all household Sims, toddlers (toddler beds don’t count), pets, and butlers, in order to run the ad for a roommate. It’s not necessary to keep all of those beds once the roommate(s) have a bed assigned to them. You can even stick the extra beds in a basement storage room, the back yard, etc. while running the ad.
A Nice Room:
Remember, you want the roommates comfortable and happy. They will come with some ‘stuff’ and won’t be happy if they cannot lay out their items in their bedroom. I would recommend their bedroom have a bed, a bedside table, a dresser, a comfortable lounge chair, and a desk with a chair. If you add any decorative items to these surfaces, just stick to one item. They will come with and accumulate at least 1-4 items that they will want to put on the surfaces in their bedroom.
Assign Beds:
All adults, teens, children, & butlers should have a bed assigned to them. Double and triple check that all bed assignments ‘took’. You can see if they have been successfully assigned the bed if you hover over the bed. If it is assigned, each sim assigned to the bed will show in the hover pop-up. Check them again after making any new assignments or household member changes. The game can act a bit like musical chairs after a change of household members, new roommate addition, etc. You may suddenly find that some or all of the bed assignments have reset or are not assigned any longer.
Extra Unassigned Beds:
Have the extra, unassigned beds mentioned in the first point above.
Helpful Items:
Plenty of bathrooms, easy access to kitchen surfaces, and I find having a second refrigerator or a mini-fridges from Discover University extremely helpful. Having a TV and comfy seating, bookshelf, a coffee maker, a stereo or speaker, and exercise equipment is also helpful. My roommates loved the gamepad I added, and they will likely want to cook and make coffee.
There Are Two Ways to Get a Roommate:
1. Ask an Acquaintance to Be the New Roommate
To ask an acquaintance to be the new roommate, click on the other Sim & go to “Roommate” > “Ask to be New Roommate”…
[Note: If the acquaintance turns your Sim down it could be for a number of reasons. They may not like your Sim, they may already have a home and family that depend on them, or there may be other reasons. If you really, really want a certain Sim for the roommate you can increase your chances by going into “Manage Households”, find the Sim, move the Sim into their own household, and make sure they don’t live in a home.]
…OR
2. Place an Advertisement (Ad) for a Roommate
On their computer, have your Sim go to “Household” then “Place Advertisement for Roommates”…
[Note: If this option is greyed out, please see “Preparing for a Roommate” above.]
Once the ad has been placed you can wait for potential roommates to show up at the door.
• Within 1-3 days of placing your ad you should begin to have ‘potential roommates’ show up at the door. You can identify them as a “Potential Roommate” by hovering over them and you should see this popup with their name that identifies them as a “Potential Roommate”:
[Unlike asking acquaintances, the “Potential Roommates” that come to the door are on board and would love to be your Sim’s roommate if they accept them!]
• Have your Sim introduce themselves to the “Potential Roommate”. After introducing themselves they should be able to chat with them and get to know them a bit.
• TIP: It’s super handy to have a Sim with the “Observant” reward meet the potential roommate(s). This Sim will be able to tell at introduction the traits of the potential roommate.
Click the Sim for the option to “Accept as New Roommate”.
Keeping Your Roommate Happy
- Have your Sim socialize with their roommate. Nobody’s very happy living with someone they barely know or don’t like.
- Make meals, place them out, and do ‘Call to Meal’.
- Keep extra leftovers in the refrigerator at all times so they can ‘grab a plate’.
- Keep the home tidy.
- Make repairs quickly.
- Keep checking interactions with roommates. If they help, have your Sim thank and encourage them. If they flirt inappropriately, are messy, or do other unwanted behaviors, check interactions right away – your Sim will likely have the option to tell them not to do that. A good roommate will respond well to these corrections and encouragements. A bad roommate may not, and may need to go.
- If they make or bring a food, drag it to the refrigerator. They will eat leftovers from it far more readily.
- Keep spoiled food cleared out.
- Upgrade items, especially in the bathrooms. Roommates like this.
Roommate Is Bugging Out
Occasionally you may need to reset/debug your roommate. It’s a thing. If the roommate is all dirty and miserable, not moving/frozen, not taking care of their needs, has something stuck in their hands, etc., you may need to resort to cheats to help them out.
- Before resorting to cheats you can try exiting the lot and re-entering it. This in-and-of itself oftentimes resets glitchy Sims.
- You can reset/debug the roommate.
- You can try the ‘make happy‘ cheat on your roommate. This can be very helpful in getting them back in their right mind – and hopefully taking care of their needs. Keep an eye on them and see if they start behaving normally and take care of themselves.
Roommate Bug Reports
- ALL Current Bug Reports on Roommates on Answers HQ
Roommate Traits
Why They Do What They Do…
- If you’re wondering why your roommate seems to have some behavior that doesn’t fit with their known traits, you might not be imagining things. I hear rumors that roommates are randomly assigned some ‘hidden traits’ upon becoming your Sim’s roommate.
- Click here to read a helpful comment about this by RandomBuzziness on Answers HQ. (Please also see her previous comment on the thread, #5.)
TIPS
- Are random Sims showing up and making themselves at home? Roommates will sometimes have ‘parties’ where a bunch of friends show up and mill around the home, pretty much making themselves at home. I have also seen some roommates that frequently invite a boyfriend/girlfriend over – sometimes for the night. Your Sim should be able to ask the boyfriend/girlfriend/friends to leave, though their roommate may not be too pleased.
- Sims getting fat from roommates cooking cakes? The Cool Kitchen Stuff Pack includes the ice cream maker. With it you can make “Taste of Diet” ice cream. After a Sim eats 2-3 servings of this ice cream they will lose weight. This is very handy since some roommates love to make a lot of food and cake. If you make ice cream and put it in the refrigerator roommates and household Sims alike absolutely love helping themselves to portions of it.
- Hire a maid, a gardener, a butler. Get some help. They will offer your Sim (and you) relief, the rent should help offset the expense, and they will likely catch issues you didn’t know about sometimes.
With there being no story progression to speak of in The Sims 4 I wanted to start a challenge that was more suited to how I play in The Sims 2 that relies on rotations and playing every family for the same amount of time. I already started my legacy challenge before I realised how bad the townie generation was and how I would have to change my playstyle a lot to fit in with this so I went looking for something else.
One of my favourite challenges from The Sims 2 is the Prosperity Challenge, which I thought could work quite well with The Sims 4. And so, I decided to read over and adapt the Prosperity challenge and fit it to TS4 as best I could. I couldn't find anything about anyone doing this already so I apologise if they have and I just haven't seen it heh. Here’s everything I came up with. Follow the roll guidelines any time you are asked to roll for something.
Starting Instructions;
- Step One: Rolling your number of families - Take a dice or visit a virtual dice website and roll it to determine how many families you’ll start off with. You need to have at least 2, so if you roll a 1 you need to reroll.
Remember to keep a numbered list of all your families and sims from here onwards - this will be the order your play them in. - Step Two: Rolling your family sizes - For each family you rolled you now need to roll the dice again to determine how many sims will be in that family. There’s no minimum here, a single sim household is allowed
- Step Three: Rolling your sims’ ages - Roll the dice for each sim in your families to determine the ages. If you get a family that doesn’t have at least 1 Young Adult, Adult or Elder then reroll the whole family.
- Step Four: Rolling your sims’ genders - For each sim you need to roll the dice to find out their gender. Odd numbers for female and even numbers for male.
- Step Five: Rolling your sims’ aspirations - This one gets a little complicated, follow the roll guidelines carefully. First you need to roll which Aspiration set the sim is in. Odd numbers are set one (Athletic, Deviance, Food, Knowledge and Nature), even numbers are set two (Creativity, Family, Fortune, Love and Popularity).
After you get the set you need to roll again for the aspiration category (except athletic because it only has 1 option).
Remember that children have different aspirations to all the other age groups, so make sure you follow the rolls for child aspirations and not adults. - Step Six: Rolling your sims’ traits - Traits can get a little bit complicated as well. First you need to roll for the category then the set (if there’s more than 1) and then the actual trait. Children have slightly different traits so roll the category and set the same as you would for an adult then follow the child traits roll guidelines.
Reroll if you get a conflicting trait and roll as many times as you need for the age group of the sim. - Step Seven: Start a new game - After you've got your families planned out, it's time to start your game. You need to start a new save so in the top-right corner of the main menu screen, select the plus sign. This will take you to CAS where you can start making your families.
- Step Eight: Make your sims! - You can go crazy here and make your sims look like whatever you want, use as much CC as you like. Go wild!
Remember to edit your relationships - all sims have to be related, no roommates allowed. - Step Nine: Clear out your neighbourhood - Once your finished creating all of your families you need to clean out the neighbourhood. Get rid of all the sims that are moved in and demolish all the homes too if you want to build your own. It’s up to you if you want to get rid of the Not In World sims that are already there and add more using the gallery (NOT your own created in CAS. Preferably randomly chosen families, not looking at traits or aspirations) or just keep them as they are, though it is recommended to get new ones. Make sure you turn off aging and sims automatically moving into homes from the game options.
To demolish homes that don't have any families in them you'll need to select a family and have them move into each empty home and select demolish home when the notification pops up. Immediately evict them after they move in. Repeat this for all homes that are unoccupied that you want demolished. Note that the homes probably won't update immediately in map view but they should be demolished. - Step Ten: Community Lots - You can have as many community lots as you like but you should have at least one. You can build your own, keep the ones that are already in the neighbourhood or download some from the gallery.
- Step Eleven: Move your families in - Your families may move into any lot or home that they can afford. They can live in Maxis-made homes, gallery-downloaded homes or homes you’ve made yourself.
Once your families are moved in they’re free to move around throughout the game though it is encouraged that they remain and expand.
Get all of your families moved in but wait for their turn to build and furnish their homes. - Step Twelve: Play! - Start your rotation with the first family you rolled and play for a maximum of 7 sim days before moving onto the next family. You have to play each family for the same amount of time until the next rotation starts and you can then reset it.
Every time a sim ages up and they have access to new traits or an aspiration you must follow the roll guidelines again.
Remember to read the rules before you start!
Roll Guidelines (pretty long);
Age
- 1 - Child
- 2 - Teen
- 3 - Young Adult
- 4 - Adult
- 5 - Elder
- 6 - Reroll
Aspiration: Determine Aspiration Set
- Set One - 1 3 5
- Set Two - 2 4 6
Aspiration: Set One
- 1 - Athletic
- 2 - Deviance
- 3 - Food
- 4 - Knowledge
- 5 - Nature
- 6 - Reroll
Aspiration: Set Two
- 1 - Creativity
- 2 - Family
- 3 - Fortune
- 4 - Love
- 5 - Popularity
- 6 - Reroll
Aspiration: Creative
- Painter Extraordinaire: 1 4
- Musical Genius: 2 5
- Bestselling Author: 3 6
Aspiration: Deviance
- Public Enemy: 1 3 5
- Chief of Mischief: 2 4 6
Aspiration: Family
- Successful Lineage: 1 3 5
- Big Happy Family: 2 4 6
Aspiration: Food
- Master Chef: 1 3 5
- Master Mixologist: 2 4 6
Aspiration: Fortune
- Fabulously Wealthy: 1 3 5
- Mansion Baron: 2 4 6
Aspiration: Knowledge
- Renaissance Sim: 1 4
- Nerd Brain: 2 5
- Computer Whiz: 3 6
Sims 4 What Determines Household Free Slots Machines
Aspiration: Love
- Hopeful Romantic: 1 3 5
- Soulmate: 2 4 6
Aspiration: Nature
- Freelance Botanist: 1 4
- The Curator: 2 5
- The Angling Ace: 3 6
Aspiration: Popularity
- Joke Star: 1 4
- Party Animal: 2 5
- Friend to the World: 3 6
Aspiration: Child Aspiration
- Creativity
- Mental
- Motor
- Social
- Free Pick
- Reroll

Traits: Category
- Emotional
- Hobby
- Lifestyle
- Social
- Free Pick
- Reroll
Traits: Emotional Set One (Roll 1 3 5)
- Active
- Cheerful
- Creative
- Genius
- Gloomy
- Reroll
Traits: Emotional Set Two (Roll 2 4 6)
- Goofball
- Hot-headed
- Romantic
- Self-assured
- Free Pick
- Reroll
Traits: Hobby

- Art Lover
- Bookworm
- Foodie
- Geek
- Music Lover
- Perfectionist
Traits: Lifestyle Set One (Roll 1 3 5)
- Ambitious
- Childish
- Clumsy
- Glutton
- Insane
- Lazy
Traits: Lifestyle Set Two (Roll 2 4 6)
- Loves Outdoors
- Materialistic
- Neat
- Slob
- Snob
- Reroll
Traits: Social Set One (Roll 1 3 5)
- Bro
- Evil
- Family-oriented
- Good
- Hates Children
- Reroll
Traits: Social Set Two (Roll 2 4 6)
- Loner
- Mean
- Non-committal
- Outgoing
- Free Pick
- Reroll
Child Traits: Emotional Set One (Roll 1 3 5)
- Active
- Cheerful
- Creative
- Genius
- Free Pick
- Reroll
Child Traits: Emotional Set Two (Roll 2 4 6)
- Gloomy
- Goofball
- Hot-Headed
- Self-Assured
- Free Pick
- Reroll
Child Traits: Hobby
- Art Lover
- Bookworm
- Geek
- Music Lover
- Perfectionist
- Reroll
Child Traits: Lifestyle
- Glutton
- Insane
- Lazy
- Loves Outdoors
- Neat
- Slob
Child Traits: Social
- Evil
- Good
- Loner
- Mean
- Outgoing
- Reroll
Rules & Scoring;
Rules
- No cheats. No money cheats, no hacked items that change mood or game play. Entering advanced CAS is allowed only to change superficial things (for example, a skin overlay or tattoo).
- No new CAS sims. From the moment you start the challenge, you are not allowed to add new CAS sims to the neighbourhood. The families must progress through natural birth, death, move-in, or marriage. If a sim moves out, their household is added to the bottom of the playlist. If all sims die, leaving a house empty, scratch that name off the list. If a family simply changes houses, they may keep their normal space in the playlist.
- No intentional deaths. All deaths must be either natural or a true accident.
- Challenge ends with the first 5th generation death. All CAS sims are first generation, regardless of what family members they have when they begin. A second generation sim MUST be born into the game, even if his sister is first generation due to the original roll of the dice.
- Townies are welcome but not just for money. The townie/NPC must stay in the house until their next age transition unless they are moving out with an original family member. (example: The daughter in a family marries a townie while still living with her parents, then he and she move out to start their own family.)
- Only traditional move-in allowed. You may not use the “combine household” feature to add families together. They must move in through traditional methods (move-in or marriage).
Neighbourhood Scoring
- 1pt per sim in the game, including original CAS sims.
- 1pt per each home in the neighbourhood that has held a single family for 3 generations or more.
- 1pt per $100,000 net worth neighbourhood-wide (add all family’s net worth together) Round up. Net worth is not cash - it is the amount shown for the family from the Neighborhood screen.
- 3pts per Aspiration level achieved.
- 1pt for reaching top of career (max 2 points per sim).
- -1pt if a sim is fired due to poor work performance (not applicable if due to a chance card).
Collectables and Skills
- 1pt per household with a complete Alien collection
- 1pt per household with a complete Crystal collection
- 1pt per household with a complete Elements collection
- 1pt per household with a complete Fish collection
- 1pt per household with a complete Fossil collection
- 1pt per household with a complete Frog collection
- 1pt per household with a complete Gardening collection
- 1pt per household with a complete Metal collection
- 1pt per household with a complete Microscope Prints collection
- 1pt per household with a complete MySims Figurines collection
- 1pt per household with a complete Postcard collection
- 1pt per household with a complete Space Prints collection
- 1pt per household with a complete Rocks collection
- 5pts per household with a complete collectable collection
- 5pts per sim who has maxed out every skill
Changelog;
Sims 4 Other Households
Sims 4 More People In Household
17 September 2014- Changed starting instructions regarding townies: You are no longer allowed to create your own townies as this could be counted as extra CAS families.
- Added roll guidelines for child traits as they're different from the adult traits
- Added instructions for starting a new game
- Switched around the steps as you need to create a family before you get into the neighbourhood screen when creating a new game
- Added instructions for demolishing homes that are unoccupied